The Defenders' office is the military organization that answers to the High Commander. It is Comprised of the four District Commanders, as well as the heads of the Arcane and Holy divisions. See the military section below for more details.
The High Commander is the leader of the military, and answers to the Hall, Council, and Arch-chancellor. In times of peace, the High Commander answers to the Hall of Assembly. If war is declared by the Hall, then he/she answers to the Council and Arch-chancellor. If the AK are invaded, then the High Commander may order immediate defense, but must then check with the Arch-chancellor for further orders.
Army (4 battalions) led by a Sub-commander
Note that the numbers above can range between half and twice the numbers (eg: a squad may be from 5-20 soldiers) due to recruitment, attrition, or need.
Each district has between 2-5 armies at its disposal. The sub-commanders are usually assigned based upon need, but never more than 1 per army. The total number of regular soldiers usually numbers near 100,000.
There are 4 districts: Northwest, Northeast, Southeast, and Southwest. The Southwest is usually the quietest, and therefore has the fewest soldiers. The Northwest is the next most calm, with the Northeast (and the Wall of Heavens) much more active. The most active district is actually the Southeast, along the border with the Wild Zone.
Irregulars
Each kingdom is required to donate the services of 1,000 "soldiers" a year. These troops range from elite units (elite forces count for more, so fewer soldiers need be donated) to petty criminals who are shipped off as arrow-fodder. The Irregulars always serve in a different district from their home kingdom (and are usually attached as squads to a platoon of regulars), and number about 15,000 at any given time.
Elite Forces
The Elite Forces were founded several hundred years after the Allied Kingdoms came into existence. When it became apparent that some things would come up that were difficult for regular armies to deal with (both within the alliance or outside its borders), the Elite Forces were created. They have 2 different functions: intelligence and special missions.
The Elite Forces only have companies, usually of 10-20 people. The company will be specialized in one function: intelligence gathering, tracking, counter-intelligence, infiltration, extrication (ie rescuing), or killing. The most famous company is of course the Blades of Rage, led by Lord Fueglan, Grandmaster of Battleaxe. His group is the one called upon when a dragon goes on a rampage.
Elite Force Companies are assigned based on need, but may be requested by any member state to deal with a specific problem. Unfortunately, there are few qualified soldiers for the Elite Forces, and most requests are turned down due to lack of numbers.
The head of the Elite Forces is called the General, the equivalent in rank of a District Commander.
Arcane Forces
Arcane spellcasters fall under the Arcane forces. They are normally attached to a unit (usually at the platoon or company level), and follow orders of that group. They are only responsible to the High Magus (equivalent rank of a District Commander), however, and may be re-assigned at any time. In practice, most wizards and sorcerers remain attached to their company for their length of service. Arcane spellcasters automatically start at the rank of Lieutenant, and are considered part of the Regulars or Elite Forces.
Holy Forces
No priest formally joins the Allied Kingdoms' forces. Instead, they are considered volunteers and retain their loyalty to their churches. While they serve in a unit, they take an oath to follow that group for a given length of time, and are given officer ranking. Depending on the unit they are with, it is possible to see an officer priest following the orders of a Corporal or Sargeant.
Priests of Bryskar are common, as are those of Talad. Priests of Gamury and Elyskin are often placed with garrisons near cities, and those of Lizen are kept near battle zones. Priests of Derxa, Selana, Ayeuse, Hesten, and Disana are welcomed, but rarely enlist.
Mercenaries
Most commanders are not overly fond of mercenary companies, but the need to quickly bolster numbers sometimes makes it a necessity. Individual mercenaries are usually only hired as Irregulars or specialists. Mercenary companies are preferred, since they usually have a reputation and a work ethic.
Location of Forces
There is a garrison outside the capital city of each member state. The strength of the garrison ranges from a company to a battalion. These are in place for immediate defense. They are not subject to the orders of the rulers of the state, and are in fact neutral in cases of civil disorder.
The exact locations of the armies change, but each district has a central command point around which a city has sprung up. These are: